Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: synthillusio on 2013-11-24, 05:20:11

Title: Attachment constraint + Motion blur = crash
Post by: synthillusio on 2013-11-24, 05:20:11
Hi Key
I just met this bug:
I've got object driven by attachment constraint constrained to animated character.
When I turn on the geometry motion blur max crashes during parsing scene without saying bye bye..     
I tried to create and use point cache on the character, it didn't help.
When I don“t use attachment constraint, everything works properly.
There are several workarounds so it did'nt destroyed my workflow but I thought you might want to know about that ;-)   

Edit: I did a small research and found that this problem appears only when the driving object is deforming (like skin, morpher or so modifier)
When you animate only transforms, it is ok.

I attached a simple scene, try out when you want to shot down max :)
Title: Re: Attachment constraint + Motion blur = crash
Post by: Ondra on 2013-11-25, 18:00:36
I've fixed a similar bug, and this scene seems to be working with the newest build (and crashes with A5), so I assume it is already fixed