Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: emonimo on 2013-11-22, 00:58:36
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Hi. I was testing corona render when this strange thing happened.
When I first open this scene and I hit render the normal map on the sofa shows as in the image. Then I go to the material editor and I display the normal map in the viewport and it shows perfect. Then I hit render again and the normal map is perfectly working.
The normal map came out from Zbrush and I'm using a blend material with two diferent materials using the same normal map... any idea?
you may see the right images on the gallery: http://forum.corona-renderer.com/index.php/topic,2025.0.html
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Do you use CoronaNormalTex or 3dsmax one?
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I'm using the CoronaNormalTex, and I used the materialconverter to convert the materials from Vray.
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ok, then there is a 99% chance this is caused by a bug that was already fixed and wont be present in the next stable release/daily builds ;)