Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: YURII on 2018-04-20, 16:03:55

Title: Creating wireless waves
Post by: YURII on 2018-04-20, 16:03:55
Guys hello,

Does anyone has an idea how to create a wireless waves that could look like on images below? Would greatly appreciate any tips.
Title: Re: Creating wireless waves
Post by: CBAS VISUAL on 2018-04-20, 16:19:25
why not just a plane with the wireless wawe texture and alpha ?

Title: Re: Creating wireless waves
Post by: Beanzvision on 2018-04-20, 16:24:01
A disc object with multiple gradients would also work.
Title: Re: Creating wireless waves
Post by: CBAS VISUAL on 2018-04-20, 16:31:32
something like that ?
Title: Re: Creating wireless waves
Post by: YURII on 2018-04-20, 16:41:10
No guys, it should have a volume, like a fog rings or something.
Title: Re: Creating wireless waves
Post by: Beanzvision on 2018-04-20, 17:06:34
Then a torus with a volumetric material should do the trick.
Title: Re: Creating wireless waves
Post by: burnin on 2018-04-20, 17:36:35
a standard c_material > diffuse with fresnel texture in refraction, ior1 > used on torus particle

(https://media.giphy.com/media/RImpwG35hTv9ruqGmq/giphy.gif)

to add foggy effect use Volumetrics channel (didn't like it)
(https://i.imgur.com/I5Pv9LA.jpg)


PS
Volumes can't be layered. Bug or Fact?
 
Title: Re: Creating wireless waves
Post by: Eddoron on 2018-04-20, 18:00:55
Volumes can be layered, but the result is often very close to one of the materials if the values for scattering & color are not extreme enough.
I just did it yesterday when I was trying to make a layered Skin shader like material using the volumetrics.
Title: Re: Creating wireless waves
Post by: burnin on 2018-04-20, 23:50:40
Volumes can be layered, but the result is often very close to one of the materials if the values for scattering & color are not extreme enough.
I just did it yesterday when I was trying to make a layered Skin shader like material using the volumetrics.
That i know.
Sorry, for i have expressed poorly - Volume can't be a Base material in Layered to build upon. ;)
Title: Re: Creating wireless waves
Post by: tiagosaraivacg on 2018-04-23, 19:21:49
Since I love challenges , couldn't let this one pass without giving it a try.

My approach was a bit different from the ones mentioned before.

I did it using alpha channels and depth of field(to give it that foggy effect).

here is the result:
(http://i65.tinypic.com/15hiiro.jpg)




Title: Re: Creating wireless waves
Post by: YURII on 2018-04-26, 17:41:21
Thank you for your input guys! This is what I need to achieve - any suggestions?
Title: Re: Creating wireless waves
Post by: YURII on 2018-04-26, 17:42:08
Since I love challenges , couldn't let this one pass without giving it a try.

My approach was a bit different from the ones mentioned before.

I did it using alpha channels and depth of field(to give it that foggy effect).

here is the result:
(http://i65.tinypic.com/15hiiro.jpg)

Could you give me more details on your approach please?