Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: vkiuru on 2013-11-20, 10:37:41

Title: animation - parsing the scene
Post by: vkiuru on 2013-11-20, 10:37:41
I'm doing a preview animation, but with my scene using about 24GB ram it's proving to take more time parsing the scene between frames than the actual rendering (1 min) takes. Is there anything I can do to improve this, apart from touching the scene itself?
Title: Re: animation - parsing the scene
Post by: Ondra on 2013-11-20, 10:51:37
not much, the scene parsing cannot be done multithreaded. You may try to experiment with running multiple 3dsmax instances in parallel, with each rendering different frame
Title: Re: animation - parsing the scene
Post by: vkiuru on 2013-11-20, 12:01:07
Ok I can live with that, thank you Ondra!