Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Jpjapers on 2018-04-17, 11:03:02

Title: Lights arent affecting shadowcatcher
Post by: Jpjapers on 2018-04-17, 11:03:02
Im not sure if this is a bug or a setup problem of it ive entirely misunderstood the material but no matter what i do i cant get any lights to affect the shadowcatcher material. I have some light materials that ideally id like to affect the shadowcatcher plane but its just not happening. Any ideas?
Title: Re: Lights arent affecting shadowcatcher
Post by: romullus on 2018-04-17, 11:19:04
Select light, go to command pannel>modify tab and in nonphysical properties turn on shadowcatcher illuminator.
Title: Re: Lights arent affecting shadowcatcher
Post by: Jpjapers on 2018-04-17, 11:45:32
Ive checked that but it doesnt change any behaviours as far as i can see
Title: Re: Lights arent affecting shadowcatcher
Post by: romullus on 2018-04-17, 12:13:25
It works here, i'm not sure if you are doing something wrong.
Title: Re: Lights arent affecting shadowcatcher
Post by: Jpjapers on 2018-04-17, 13:29:48
This is the setup
Title: Re: Lights arent affecting shadowcatcher
Post by: maru on 2018-04-17, 19:55:22
You are using shadowcatcher illuminators with LightMix, right?
There is a known limitation about this: https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations
(See "LightMix (3ds Max | C4D) does not interactively update shadow catcher material shading results. Solution: use the ">Scene" button in LightMix to bake light properties into scene objects.")
Title: Re: Lights arent affecting shadowcatcher
Post by: Jpjapers on 2018-04-18, 15:27:52
You are using shadowcatcher illuminators with LightMix, right?
There is a known limitation about this: https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations
(See "LightMix (3ds Max | C4D) does not interactively update shadow catcher material shading results. Solution: use the ">Scene" button in LightMix to bake light properties into scene objects.")

Ah i see ok, Thanks for the help! Is this on the dev roadmap at all?