Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: dlight on 2018-04-07, 10:29:26

Title: corona standalone grey textures(r=g=b) give wrong result
Post by: dlight on 2018-04-07, 10:29:26
this is using corona standalone through blender addon.i have set environment color to white to get render output and diffuse color(input) same.i.e. if i have grey color (rgb 0.8,0.8,0.8) in diffuse,i get same color render.now i attach a jpg texture (rgb 0.8,0.8,0.8) i get a render output of (0.72,0.72,0.72),if the texture has some saturation rgb(0.8,0.72,0.72)  i get correct render output.i a, assuming there is some problem with grey textures(r=g=b).this applies to reflection texture  also.