Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: mykola1985 on 2013-11-17, 19:12:49
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I have a strange problem with my scene:
when I hit render, parsing the scene takes sometimes much longer than it should. It usually takes 6 sec. but sometimes it reaches even 25-30 secs. I have to reboot my pc in order to solve this.
The scene is quite complex though. And another very strange bug - - applying certain materials (always corona originals not converted ones) on certain geometry destroys the scene once i save it.
Sometimes I can still load the scene but it will crash as soons as I hit render...
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I will try to find out when exactly the material/scene corruption bug occurs and will post it immediately.
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I have finally figured out what causes the render crash during ''parsing the scene'':
- when I apply multi-sub object mat to a certain geometry....
once I do it, the scene will work perfectly until I save and reload it... then it won't render anymore
(http://s21.postimg.org/4ktobpv47/bug002.jpg)
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I've fixed a possible cause for this already, can you upload me the scene to be sure?
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sure I can. Can I use wetransfer.net to upload?
(pm me the e-mail for wetransfer to send it to)
please, don't give it to anybody. I know you would newer do it, but just to be sure...... :P ;-)
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upload it here instead ;) http://corona-renderer.com/upload/
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ok, fantastic! uploading now..
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Here too with one of my scenes :
the weird thing is it was working fine with good parsing time 2 days ago, now i did open the scene i hit render : it seems hours of waiting for only " Transforming vertices " step
i use the 2013-09-17-legacy version.
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uploaded.
Is there a way to baypass that problem in v5 build?
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I'll take a look:
note to self: 30_36__07_RR03_07a49_11_02_collapsed_CORONA06.rar
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There are some missing textures and plugins, but the scene works fine here in the latest build. Please report it again if it wouldnt work in the next stable build