Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: romullus on 2018-03-31, 16:46:54
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I'm not sure if this is a bug or technical limitation, but pluging same bitmap to multiple UVW randomizer nodes with different seed and then comping those nodes in composite or Corona mix node, the end result is wrong. However if i plug copy of the bitmap, it gives correct result. See attached images.
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Fixed, will appear in 1-2 dailies from now, watch out for changelog
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Thank you very much!