Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: bada77 on 2018-03-28, 16:18:11
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I have some questions on how to set UHD cache for still image to use for renderfarm:
is it necessary to calculate it at the same resolution as the final render?
is it necessary to calculate all the limit pass set for the final render?
is there a quick setting for the UHD cache calculation?
What is the difference between "Load from file" and "Load from file + append" in rendering settings?
Thanks in advance to those who can answer me.
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Perhaps this may help.
https://help.c4d.corona-renderer.com/support/solutions/articles/12000005458-how-to-use-uhd-cache-in-corona-renderer-for-c4d-
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I have already read this, but what I did not understand if to get UHD cache to perfectly render a 5000x4000 pixel image is enough to follow the tutorial and set 1 second calculation.
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I think the short answer is for a still image you really don't need to concern yourself with it. Corona is so fast I don't worry about it for an animations either. I just set my passes and render.
-Shane
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I have already read this, but what I did not understand if to get UHD cache to perfectly render a 5000x4000 pixel image is enough to follow the tutorial and set 1 second calculation.
Yes, the guide covers that.
Even if you are rendering a 10k image and set time limit to 1s, Corona will calculate the whole UHD Cache first (even if it takes more than 1s!) and then will render the final image only for 1s.