Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: HVB on 2018-03-26, 10:10:06

Title: Silk material
Post by: HVB on 2018-03-26, 10:10:06
Hi guys,

I was looking at this tutorial for max how to create a silk material.


I see he uses a falloff map with towards/away settings to get imo a really nice silk effect. But am I missing something or don't we have this option in C4D.
We got a falloff shader but I think we lack those options right?

Do we have any other way to do this in c4d?
Title: Re: Silk material
Post by: Beanzvision on 2018-03-26, 10:31:21
These are my settings, the only settings I haven't shown is diffuse. It's just a blue colour ;)
Title: Re: Silk material
Post by: ficdogg on 2018-03-26, 12:05:41
Fallof is called fresnel in c4d, and those options in Max, you can think of them as gradient presets. You can achieve the same thing by playing with the gradient in the fresnel shader.
Title: Re: Silk material
Post by: diviz on 2018-03-27, 13:09:17
https://www.corona-materials.de/de/material-library/stoff-leder
Title: Re: Silk material
Post by: HVB on 2018-03-28, 08:28:47
Thank you very much guys. This will help.