Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: LorenzoS on 2018-03-25, 14:57:40
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Hi all,
someone found this problem?
When i atctive/disactive the light on ligthmix rollout, i can see that the ligth correctly goes off but remain own shadow on geometry witch has applyed CoronaShadowCatcherMtl.
Thank You.
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Sounds like the known limitation for LightMix with the ShadowCatcher, as listed on https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations (https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations) ?
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Sounds like the known limitation for LightMix with the ShadowCatcher, as listed on https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations ?
I don't find there as a know limitation.
Simply: on lightmix, when i turn off the light the shadows remain on plane with CoronaShadowCatcherMtl.
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The limitation on that page is listed as:
"LightMix (3ds Max | C4D) does not interactively update shadow catcher material shading results.
Solution: use the ">Scene" button in LightMix to bake light properties into scene objects."
So it would be impossible to turn a light off in LightMix and have the ShadowCatcher update, as the Shadowcatcher doesn't update with LightMix changes at this time.