Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: mrtyner on 2018-03-21, 17:17:31
-
Hi all, I'm having a lot of problems with certain meshes not rendering to texture properly. The attached file renders perfect in Standard / VRay. Corona seems to be having some issues, however. I'm baking to ch.2 - not sure if that matters but my next test is baking to ch.1.
If anyone can help, it'd be much appreciated as this is time sensitive...naturally...
Thanks!
-
The issue is those dark polygons?
Could you post a good vs bad render?
Could you share a scene where it happens?
-
Hi! Thank you /u/maru for your response.
This is looking more and more to be a channel problem slash user-didn't-know-enough-about-baking-textures (and probably still doesn't) problem. I was doing some funky stuff with UnwrapUVW channels and it was messing up the render.
What I wound up doing was writing a script that would attach models by <criteria> > add an unwrap ch3, > pack/break the uvs > render > save elements > copy ch.3 to ch.1 <--(time suck!) -- NO ERRORS!
That might be the long way around, I'm not sure. I'm just happy to have a path forward!
And a couple of the test renders!