Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Sulphurous on 2018-03-17, 10:29:57

Title: Giving HDRI skies custom textures?
Post by: Sulphurous on 2018-03-17, 10:29:57
I'd like to know if it's possible to use an HDRI lighting for your scene, or the default corona sky and yet have the sky be a different texture. In this case i need the HDRI skies lighting for a differently textured sky.
Title: Re: Giving HDRI skies custom textures?
Post by: romullus on 2018-03-17, 10:46:31
Sure it's posible. Go to render setup>scene>scene enviroment activate directly visible override and put there texture that you would want to be visible as sky, but wouldn't infulence lighting at all.
Title: Re: Giving HDRI skies custom textures?
Post by: Sulphurous on 2018-03-17, 11:04:19
Awesome, thanks.
Title: Re: Giving HDRI skies custom textures?
Post by: Sulphurous on 2018-03-17, 18:29:36
I've got a new problem now. The sky has magically decided that it won't be affected by the modification of the sky objects texture tag (the offset/length of the sky) and it stays to default. Why is that?
Title: Re: Giving HDRI skies custom textures?
Post by: Njen on 2018-03-18, 01:16:03
Are you using a CoronaBitmap?
Title: Re: Giving HDRI skies custom textures?
Post by: maru on 2018-03-19, 11:30:48
sky objects texture tag
Are you using C4D?