Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: leo3d on 2018-03-15, 15:37:00

Title: Displace does not work on polygon selection
Post by: leo3d on 2018-03-15, 15:37:00
Hello

Just to say that Displace does not work on polygon selectio on Last Beta Build

thx
Title: Re: Displace does not work on polygon selection
Post by: Beanzvision on 2018-03-15, 17:04:08
Hi, Can you go into a little more detail? What exactly are you trying to do?

If you have any screen captures or the scene file that would help.
Title: Re: Displace does not work on polygon selection
Post by: Eddoron on 2018-03-15, 20:37:58
Displacement does work on the selections. The problem most likely stems from having another material below that don't have any displacement. Corona takes the first materials displacement only. What you can do is to make multiple selections: for the areas affected and for those without displacement.
See pic.
Title: Re: Displace does not work on polygon selection
Post by: Cinemike on 2018-03-15, 22:02:12
Displacement does work on the selections. The problem most likely stems from having another material below that don't have any displacement. Corona takes the first materials displacement only. What you can do is to make multiple selections: for the areas affected and for those without displacement.
See pic.
And there will still be the issue of the "torn mesh".
Displacement on polygon selections and stacking, in general, are still pretty incomplete/buggy. I hope for some fixes with the Beta 2 cycle.
Title: Re: Displace does not work on polygon selection
Post by: Eddoron on 2018-03-16, 01:43:30
Yup, that still is a problem. In Max, it's fixed. Unfortunately, the provided solution doesn't apply to C4D.
But depending on what you do in the scene, it still could work.