Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: lightingparty on 2013-11-13, 13:41:31
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Hi every body,
maybe it could be interesting to add an override material (like in vray) to override gi . for exemple in interior scene, when you have a dark floor, you have to increase exposure a lot to have a good lighting into the room (like in photography) and so behind the window everything becomes overexposed. to avoid that, the only solution i have found is to override the dark floor material with a near white material for the gi floor ( i don't like it but...)
Maybe there's other solutions i don't know but if someone have an idea to a different way, i m interested in it!
best regards and well done for corona which is propbably the best render engine i have ever seen
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Rayswitcher is already implemented and will be available in next public build. Currently, you can simply clamp the exposure outside of the window by increasing highlight compression value.
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This was already implemented, and will be available in the next stable build.
PS: I would suggest first trying to light the room without fakes, you might find that with Corona you won't as many fakes as you are used to.