Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: notalk on 2018-02-16, 16:52:17
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I'm trying to render an animation as an image sequence with Alpha channel. How do I get the bloom and glare to come through on the alpha pass? It just cuts the bloom and glare off at the moment. Should I be using multi-pass?
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This is a known issue and the developers are aware of the problem. Sounds like a fix is coming some time in Beta 2.
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Ah, I see.