Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: Cinemike on 2018-02-14, 23:04:22
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Win 10, R19, Corona Beta 1 Release
When you use a base glass material and a poly selection with that glass material plus a bump map, the render looks (literally) broken as soon as caustics are active.
You can avoid it by just using one glass material with the bump stuff on a UV map, but I liked the C4D way to mix together whatever you like. Unfortunately "Mix texture" is not possible yet either.
CU
Michael
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Reminded me of the ongoing SSS discussion.
With selections, C4D and everything transmissive, issues seem to arise.
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And please move it back from "resolved" - it is not.
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Thanks for bringing it up again. We'll look into it.