Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Duron on 2018-02-10, 16:26:08
-
Don't know if this is already been discussed but is there an option to link a CoronaTriplanar within a material? Like if you're using Diffuse Spec and Bump textures which is different but have the same coordinates...
I'm looking for a solution on this as i always pay attention to make changes severall times within an material. I think this can be handled smarter.
Thanks!
-
You can use controller nodes to link parameters between several triplanar nodes. Works fine.
-
Like romullus mentioned...
Here is an example. Right click on your map nodes then select show additional params, then you can link them through the controllers
-
Oh cool! That's something i looked for! Thanks a lot.
But is this working only with slate material editor? Any idea for compact material editor?
-
I don't know if it's possible to setup it in compact editor (probably not), but once you connect it in slate, it should work in CME too.
-
I don't know if it's possible to setup it in compact editor (probably not), but once you connect it in slate, it should work in CME too.
Interesting. I never really thought about how theres stuff you can do in slate that you cant do in compact.
-
That is understandable, because slate is more advanced material editor than compact one. However, it's a real shame that there are things that one can do in CME, but not in SME :]
-
Hello guys! Is it possible to combine trplanar map with uvw randomization map (for randomiztion by object elenment)? I am trying right now with now succes :(
-
It is possible to combine uvrandomizer with triplanar yes, but randomization by element isn't supported yet. It is planned for V2 or V3, can't remember exactly.
-
v2 ;)
https://trello.com/c/ZMPpeE64/94-multimap-randomization-by-mesh-elements
-
I try to use uvw randomizer map with ID material mode and Material By element modifier. It seems not working for me.
-
It works fine here. Maybe you set up it incorrectly?