Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: egerickx on 2018-02-01, 19:48:43
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Hi there, when I am creating proxies I am loosing all the smoothing on the objects and they become faceted. How can I fix this?
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How does your model looks before conversion? I mean does it have some smoothing modifiers in stack? Maybe it has explicit normals? Smoothing should be retained in proxies. Need more information.