Chaos Corona Forum

General Category => Gallery => Topic started by: impact design on 2018-01-26, 13:54:43

Title: Animation of Anaya
Post by: impact design on 2018-01-26, 13:54:43
Dear Coronian Friends
As a Team IMPACT 3D we always try to create something crazy.
Happy to share with you all our latest Project ANAYA (God's own country).
We have done this project in 6 weeks including animation and rendering.
We always looking for your comments and suggestion. so please give us your feedback.
We also believe that we have changed our rendering quality once we joined with CORONA RENDER. So big thanks to Team Render Legion. Also you guys are very help full when we have some problem. Specially Thanks to MARCIN MIODEK.
Thanks
Cheers....
IMPACT 3D

Title: Re: Animation of Anaya
Post by: maru on 2018-01-26, 16:18:10
Watching the finished animation was a really pleasant experience for me. It turned out very elegant, and I am sure most of the shots had to be crafted very carefully - for example the ones with car rolling down the way.
I'm glad I could help you, but I can see that the _issue_ is still there in one scene. (I wonder if anyone else will notice :) )
Other than that there are some short moments where there is some bright pixel flickering visible in reflections (on the car) and in refractions (glasses). It's not a big deal, but could be probably fixed by:
-using sharpen/blur + bloom and glare
-lowering GIvsAA to ~8 to focus more power on antialiasing
-using highlight clamping in the system tab (which can be sometimes a bit risky as you loose full dynamic range)
Anyway, amazing job!
Title: Re: Animation of Anaya
Post by: impact design on 2018-01-27, 11:55:59
Watching the finished animation was a really pleasant experience for me. It turned out very elegant, and I am sure most of the shots had to be crafted very carefully - for example the ones with car rolling down the way.
I'm glad I could help you, but I can see that the _issue_ is still there in one scene. (I wonder if anyone else will notice :) )
Other than that there are some short moments where there is some bright pixel flickering visible in reflections (on the car) and in refractions (glasses). It's not a big deal, but could be probably fixed by:
-using sharpen/blur + bloom and glare
-lowering GIvsAA to ~8 to focus more power on antialiasing
-using highlight clamping in the system tab (which can be sometimes a bit risky as you loose full dynamic range)
Anyway, amazing job!

Thanks Maru we really appreciate your comment.
We will use your suggestion ( Sharpen/blur + bloom and glare and GI vs AA ) in our next animation.
Title: Re: Animation of Anaya
Post by: wilbertvandenbroek on 2018-01-29, 13:38:42
Really convincing and beautiful images/movie. Interior looks stunning, maybe the car could have some motion blur to add to the realism.
Title: Re: Animation of Anaya
Post by: Erald on 2018-01-29, 16:31:10
Super! How did you animate the water in the pool?
Title: Re: Animation of Anaya
Post by: impact design on 2018-01-31, 12:51:52
Really convincing and beautiful images/movie. Interior looks stunning, maybe the car could have some motion blur to add to the realism.

Thanks for your appreciation we will definitely keep in mind motion blur for next time.
Right now when we enable motion blur in camera and geometry(With Everything moving Tree, Plant, etc...) Ram Consummation is too heavy. We are working on it.
Title: Re: Animation of Anaya
Post by: impact design on 2018-01-31, 12:56:53
Super! How did you animate the water in the pool?

Thanks. Here are snap shot of material ... nothing special we have just mixed different scale(size) noise and Animated using Phase Parameter ...
Title: Re: Animation of Anaya
Post by: Erald on 2018-01-31, 17:10:32
Thank you for the tip!
Title: Re: Animation of Anaya
Post by: HSBBSB on 2018-02-14, 06:57:41
Amazing job!

finished animation was a really pleasant and exellent. Animation style is very nice,super lighitng and detailing :)

Can you please share the animation render settings? and per frame render time?

How many artist worked on this project?
Title: Re: Animation of Anaya
Post by: impact design on 2018-02-19, 12:54:09
Amazing job!

finished animation was a really pleasant and exellent. Animation style is very nice,super lighitng and detailing :)

Can you please share the animation render settings? and per frame render time?

How many artist worked on this project?


Thanks Buddy,
Render setting is nothing different we have used default settings generally.
Path Tracing + UHD Cache
Perframe UHD Cache for Animated lights.
We usually keep 4% Noise level and then denoise.
We have used HDRi ( PG Sky ) For Light Animation Shot(Rotated it to a few degree that's all).
2 People has worked on this project for around 3 to 4 Weeks (Working Days)

Render time was average around 30 to 40 Min per frame depending on Scene.
Title: Re: Animation of Anaya
Post by: HSBBSB on 2018-02-20, 05:34:37
Thanks for sharing the info
WOW!!!!! Really Amazing.....
Your both artist is very talented and great :) :)