Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: tony_morev on 2018-01-23, 21:13:48

Title: corona camera selection
Post by: tony_morev on 2018-01-23, 21:13:48
1.7
max 2018

Is it just me, or is it royal paint to select corona cameras by themselves without a target?
It seems that the sensitive area around the camera itself is completely off, it always picks both the camera and the target.
And even if i find a way (by clicking on the very back of the camera icon), it takes max a long to acknowledge that a selection was made.

Not a critical thing, but very annoying!
Title: Re: corona camera selection
Post by: NicolasC on 2018-01-24, 06:37:50
Confirmed here , pretty annoying indeed,  but i guess it's a max thing...
Title: Re: corona camera selection
Post by: Ondra on 2018-01-28, 14:25:13
We can actually influence this, so it should be fixable. But maybe screenshot/video indicating the camera position in viewport and place you are clicking would be helpful - we already tried to make the camera selection comfortable
Title: Re: corona camera selection
Post by: hotdog on 2021-02-01, 11:56:09
this has not been fixed has it?
camera selection is still annoying.
IMO it should work like this:
clicking anywhere on (or near) the camera should select the camera only.
clicking on the "camera ray" should select cam and target.

I found also that rectangular selecting over the camera body only always selects the cam only, not respecting 3ds Max Window / Crossing Setting. In Crossing Mode the ray would be hit and logically should result in selecting cam+target. 

I think there is no need for a video to explain this.
Title: Re: corona camera selection
Post by: maru on 2021-02-01, 16:37:29
It is still on our high priority TODO.

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