Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: Jarnold on 2018-01-23, 10:04:45
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Hi all,
I've trying to get to grips with the Level of Detail Utility in 3Ds Max. It works as expected in VRay but when I swtich to Corona all of of the objects render at the same time rather than hiding all but one like it is supposed too.
I've attached an image to illustrate what I mean.
(https://i.imgur.com/eJ4K3Fw.jpg)
Is this something to do with Corona or am I messing up somewhere along the way?
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I guess this qualifies as a bug if it works correctly in other renderers. Best to submit a report in the bug section together with a scene to reproduce this.
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Can confirm this. Also attaching simple reproducible scene
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Hi guys,
Are you planning any updates on the LOD utilities?
Would be really useful for some huge scenes ...
Thank you!
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We will look into this ASAP...
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I would love to see Corona's own LOD solution that would work with CScatter, that would be awesome! 3ds Max LOD utility is not good enough.
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I would love to see Corona's own LOD solution that would work with CScatter, that would be awesome! 3ds Max LOD utility is not good enough.
QFA!
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(internal note id=313340158)
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Has there been any update on this issue?
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Hi,
This issue has been logged into our system. Hopefully we will be able to solve this problem & provide the solution soon. :)
Thank you for your patience.
Regards,
Avi
(Report ID=CRMAX-461)