Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: vermu on 2018-01-21, 12:00:19

Title: How to get this lovely soft diffuse look to renders?
Post by: vermu on 2018-01-21, 12:00:19
Hi,

What kind of lightning should I use to get this nice soft diffuse look to renders. I really haven't seen this kind of look in corona renders. How would you need to set up the lights to get this look?

This pic is from restoration hardware site and they have lovely interiors pics. I just can't mimic them in corona.

Title: Re: How to get this lovely soft diffuse look to renders?
Post by: Rimas on 2018-01-22, 10:59:28
Soft light and a fairly high contrast is what you're looking at. The color palette (dark wood, dark blinds, bright furniture, somewhat grey walls) are also key here.
Much like in the real world bright surfaces bounce light, darker ones do not. The more dark you have in your scene (even if it's a cheat behind the camera) - the more light gets absorbed.
I'd say play around with that.
Title: Re: How to get this lovely soft diffuse look to renders?
Post by: Nejc Kilar on 2018-01-22, 12:39:13
I agree with Rimas and I'd also say that a softer sharpening setting could work interesting with this one.

In some cases you could also play with the reduce noise tool in PS (including the remove JPG compression) to get a more vintage-y look. Tread carefully though because that can quickly destroy an image too :)
Title: Re: How to get this lovely soft diffuse look to renders?
Post by: Jadefox on 2018-01-22, 12:54:54
Also try and minimize the amount of windows where light can penetrate.
You will notice the black roller blind blocks a lot of direct sunlight, giving it that nice drawn out shadows as light gets funneled through a smaller opening.
Set the corona sun size to at least 16 for those diffused shadows.
Hope it helps.
Title: Re: How to get this lovely soft diffuse look to renders?
Post by: naikku on 2018-01-26, 09:15:16
As a Finnish man, I have been thinking that I would like to challenge myself and model a sauna.
Maybe there would be a glass door also which would lead to the shower room.
The tricky part would come as there would only be one light source, nothing else.
I like this saunalight (now an old model/style, these days everything is LED-based...):
(https://www.prisma.fi/wcsstore/PRISMA_StorefrontAssetStore/images/product/iso/6438389001440_kuva1.jpg)
Inside the wooden box is that glass-monster and inside there would be a 80W(?) bulb.

Would be a nice challenge to see if I can light up the whole scene with one light. The shower room wouldnt catch much light
but would be nice to try to get the mood right.

This is too luxorious, it has a window. But the light is same.
(https://ksliikeala.pamosasto.fi/@Bin/161695/remppa24_sauna4.jpg)
Title: Re: How to get this lovely soft diffuse look to renders?
Post by: Nejc Kilar on 2018-03-05, 13:43:24
I think in a scenario like this you could really help yourself with filmic tonemapping. I think combining it with the normal Reinhard (Highlight Compression) should get you a step closer :)