Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => Topic started by: Cinemike on 2018-01-13, 00:55:17

Title: Odd backside rendering of area light
Post by: Cinemike on 2018-01-13, 00:55:17
With a high(er) "Directionality" setting, the backside of an area light renders pretty strangely.
It can be remedied easily for a still with the light options, but if you move around the light and want it to be visible in the render, you will be in trouble.
Title: Re: Odd backside rendering of area light
Post by: TomG on 2018-01-15, 15:18:21
Actually, in the quick test scene I set up, it looks equally odd from in front too once Directionality is introduced. Can confirm this is not the same as in Max.
Title: Re: Odd backside rendering of area light
Post by: Ales on 2018-01-25, 13:49:11
I can confirm this is really a bug affecting Corona Light (but not Corona Light Material, so it can be used as a workaround). It should be fixed in one of the first daily builds for B2.
Title: Re: Odd backside rendering of area light
Post by: Cinemike on 2018-01-25, 17:38:15
Thank you (also for the workaround).
Michael