Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Njen on 2017-12-31, 05:58:55
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I just wanted to confirm if there should be a direct correlation to an increase of render time depending on the size of the env map used for lighting/reflections/etc. I have done tests where I used a 1k map vs a 16k map, and on average, the 1k map is about 9% faster.
Does this seem about right?
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yes, it does. Larger map means more cache misses when sampling it
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Also don't use the standard bitmap loader to load the HDRI. Use coronabitmap instead, I experienced almost 40% performance hit by using max bitmap loader