Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: ivabox on 2017-12-29, 13:29:50
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Hello this is going be our studios sharing place.
If you have questions feel free to ask, we are going to answer as much as possible.
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This is a visualization project for a dorm competition
Design by ONZ Architecture
Software: Sketchup, 3dsmax, corona, photoshop
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=76848)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=76852)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=76856)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=76858)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=76860)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=76850)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=76854)
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It looks great!
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Here is an interior study with AS Architecture
as always: 3dsmax and corona renderer. Aside from some geometry errors, there are no photoshop.
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=79465;image)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=79467;image)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=79469;image)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=79471;image)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=79473;image)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=79475;image)
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=18743.0;attach=79477;image)
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Great images. I like those simple shot the most.
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Very nice work +1
In the AS Architecture images, are you using displacement on the walls?
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Very nice work +1
In the AS Architecture images, are you using displacement on the walls?
thanks mate, we did use displacement, but its not like the small details. The details are from ao pass on the albedo map. and we used bump map normal for that effect. About displacement, we just made the wall uneven, its so subtle, but the effect is nice :)