Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: JORGEGOMEZJ on 2017-12-26, 17:04:41

Title: Animation - Vertical Shift Correction Not Working when Using Corona Camera Mod
Post by: JORGEGOMEZJ on 2017-12-26, 17:04:41
Hi
3ds Max 2016
I´ve been trying to do a playblast, for a previs animation i´m working on, but everytime I create the preview the vertical shift correction doesn´t work from the second frame until it reaches the last frame, then it becomes right again.

Anybody else has this problem or a solution?

Thanks
Title: Re: Animation - Vertical Shift Correction Not Working when Using Corona Camera Mod
Post by: romullus on 2017-12-26, 19:08:25
What version is that? In 1.7 there is brand new CoronaCamera which has vertical shift and many more stuff.
Title: Re: Animation - Vertical Shift Correction Not Working when Using Corona Camera Mod
Post by: Ondra on 2017-12-29, 12:09:09
Is this with corona physical camera?
Title: Re: Animation - Vertical Shift Correction Not Working when Using Corona Camera Mod
Post by: maru on 2018-01-03, 12:17:21
@Ondra we have a similar issue logged in our internal tracker as "9199 - Corona Camera flickering in viewport preview when vertical tilt used"
Title: Re: Animation - Vertical Shift Correction Not Working when Using Corona Camera Mod
Post by: maru on 2018-05-28, 10:46:57
Two issues fixed in the daily builds:
-camera "jumping" when saving a viewport preview
-camera target moving when moving the camera itself
This can be already tested in the newest daily builds: https://coronarenderer.freshdesk.com/support/solutions/articles/5000570015
Both fixes will be also included in Corona Renderer 2 release.