Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: artofcharly on 2017-12-23, 17:25:21

Title: Doesn't work with HairFromMeshStrips modifier(Ornatrix)
Post by: artofcharly on 2017-12-23, 17:25:21
Hello, dear support =)

So, I tried to render HairFromMeshStrips object with Ornatrix and saw this error. (pic1)

When I converted it into the simple Ornatrix hair - everything was fine. (pic2)

Windows 10, Ornatrix 5.2.6, Corona 2 DailyBuild Dec 18 2017.

Hope you will fix this in the next release =)

Title: Re: Doesn't work with HairFromMeshStrips modifier(Ornatrix)
Post by: Ondra on 2017-12-26, 15:53:51
yes, this is one of bug fixes we would like to resolve in the next release
Title: Re: Doesn't work with HairFromMeshStrips modifier(Ornatrix)
Post by: artofcharly on 2017-12-28, 15:46:19
yes, this is one of bug fixes we would like to resolve in the next release

Ok. Thank you very much! Merry Xmas and Happy NY!
Title: Re: Doesn't work with HairFromMeshStrips modifier(Ornatrix)
Post by: Ondra on 2017-12-29, 13:56:30
I got the scene working with a fix, but what I did is IMHO wrong. I will need to ask Ephere about this, to make sure something else does not break
Title: Re: Doesn't work with HairFromMeshStrips modifier(Ornatrix)
Post by: Ondra on 2018-01-02, 13:28:18
I heard back from Ephere, they were super helpful, so this problem will be fixed in next daily. In the meantime, using  "export material ids as strand groups" option should prevent the crash.
Title: Re: Doesn't work with HairFromMeshStrips modifier(Ornatrix)
Post by: artofcharly on 2018-01-02, 15:45:25
I heard back from Ephere, they were super helpful, so this problem will be fixed in next daily. In the meantime, using  "export material ids as strand groups" option should prevent the crash.

Oh, cool! It is work! Thank you very much =))