Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: chilombiano on 2013-10-28, 13:15:50

Title: EXR 02 / deep data
Post by: chilombiano on 2013-10-28, 13:15:50
Now this would be awesome for anyone using nuke or similar on the compositing side:


Keymaster. How hard could be to implement this?
Title: Re: EXR 02 / deep data
Post by: fobus on 2014-12-15, 07:39:43
Just wanted to bump this topic up. This is really needed feature while we havn't chance to quickly render DoF in straight way. Look at this: https://forum.corona-renderer.com/index.php/topic,6220.0.html
Title: Re: EXR 02 / deep data
Post by: Stan_But on 2014-12-16, 00:14:44
Agree
Very useful instrument for DOF
Title: Re: EXR 02 / deep data
Post by: fobus on 2014-12-16, 05:20:32
And nearly the one to reach clean DoF.
Our tests with simple but difficult scene in topic above gave us very dissapointing results with Corona AA algorithm. There are no ways to reach clean DoF in reasonable amount of time.
Title: Re: EXR 02 / deep data
Post by: Ondra on 2016-01-31, 23:54:54
lets close this until corona goes VFX way
Title: Re: EXR 02 / deep data
Post by: rombo on 2017-05-17, 06:04:29
Hi Ondra,

any news on Deep EXR Support for 1.7? Getting a clean DOF with nice highlights (with no over the top flickering) is still fairly difficult to get using regular z-depth and with DOF rendering as well (too long and very flickery for animation).

Kindly let us know where we're at with this.
Cheers,
RB
Title: Re: EXR 02 / deep data
Post by: Ondra on 2017-05-19, 18:25:19
hi,
sorry, it seems 1.7 is already overpacked with features, so there just wont be any extra time to do this fairly complex feature