Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: PEgaz on 2017-12-20, 09:22:57

Title: Kind of "Automultimate" script for Corona
Post by: PEgaz on 2017-12-20, 09:22:57
Hi everyone,

A small question:
I look for and equivalent for AUTOMULTIMATE script ([http://www.scriptspot.com/3ds-max/scripts/automultimatte] works with Vray) but doing the same for Corona. "The same" means creating a set of matID masks for selected objects with one click.

If anyone have seen such a thing, please help.
regards
Piotr
Title: Re: Kind of "Automultimate" script for Corona
Post by: Luis.Goncalves on 2018-01-02, 12:43:10
Hi
Cant you use object ID instead of using MatID for what you want?

...

Just remembered i used to use this

Effects channel set
http://www.scriptspot.com/3ds-max/scripts/effectschannelset (http://www.scriptspot.com/3ds-max/scripts/effectschannelset)

(When you assign an ID you need to deselect the material in the material browser and select again to see that the id changed)



Title: Re: Kind of "Automultimate" script for Corona
Post by: NicolasC on 2018-01-02, 12:46:43
Hello,

You can try this: http://www.pixamoon.com/shop/4587562584/object-id-organizer/11091536
Title: Re: Kind of "Automultimate" script for Corona
Post by: Charlie Nicols on 2018-01-02, 13:07:04
Hi This will add object ID per layer and then add the MME to your render Elements.

https://we.tl/zNLVbTpjno