Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: Light&Bit on 2017-12-06, 12:01:07

Title: corona 1.7 hotfix 2 still crashing on slaves
Post by: Light&Bit on 2017-12-06, 12:01:07
Hello chaps,

rendering a small exterior shot with several Forest packs, when I render in local I just get the warning while on the slaves the scene still crashes after the udate to the hotfix 2.

any suggestion?

Best,

Dan
Title: Re: corona 1.7 hotfix 2 still crashing on slaves
Post by: Charlie Nicols on 2017-12-06, 13:26:27
Overall it's just maxing memory, paging causing the crashing. I find this happens on our slaves as their hardware isn't geared as well to cope with paging. The workstations however have faster storage speeds via SSD newer ram ect.

Have you tried reversing the process via sending it to a node on backburner and then turn the worksation's spawner on?

What resolution are you rendering?

I would start by looking to optimize the scene =/. Isolate which forest pack object is hogging the most RAM.

Also does this scene work on previous versions of Corona?
Title: Re: corona 1.7 hotfix 2 still crashing on slaves
Post by: Ondra on 2017-12-16, 20:50:34
yep, looks like not enough RAM issue
Title: Re: corona 1.7 hotfix 2 still crashing on slaves
Post by: maru on 2018-01-03, 13:09:44
Any news here, or can we assume that it was running out of memory?