Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Phasma on 2017-11-27, 14:21:15

Title: Bloom/Glare in MaxCrops
Post by: Phasma on 2017-11-27, 14:21:15
Hello

similar problem as with the distortion.. however I think not as easily fixable. I hope I am wrong... It would be a big help for us.

If the lightource is not (or only partially) visible in a crop then It will not affect the bloom/glare. Again... working with Deadline we get results like attached...

( 1511788894_Bloom-Glare-Crop-2016-1-7.max)
Title: Re: Bloom/Glare in MaxCrops
Post by: mike288 on 2017-11-27, 15:24:53
Couldn't you add bloom&glare later in CIE after getting output from Deadline?
Title: Re: Bloom/Glare in MaxCrops
Post by: Phasma on 2017-11-27, 16:31:50
nope. CoronaEXR files are not stitchable with Deadline  :-(
Title: Re: Bloom/Glare in MaxCrops
Post by: maru on 2017-11-27, 17:07:22
nope. CoronaEXR files are not stitchable with Deadline  :-(
It should work fine if you are using the newest version of Corona and Deadline software.
Title: Re: Bloom/Glare in MaxCrops
Post by: Phasma on 2017-12-06, 13:24:26
Hello

I installed deadline 10.0.8.3 (latest version) and corona 1.7.2 (so even latest Hotfix of Corona 1.7) -> result:
-not working with bloom/glare
Title: Re: Bloom/Glare in MaxCrops
Post by: maru on 2017-12-07, 11:49:18
We are looking into this...
Title: Re: Bloom/Glare in MaxCrops
Post by: maru on 2018-01-09, 10:47:28
Info from Deadline support:

2D post-render effects require the entire render image to be applied correctly. Applying these 2D post render effects when tile rendering has never been supported and all renderers suffer this issue. This will be added to the Deadline FAQ.
The image needs to be stitched and then render effect be applied by user.

DL 10.0.7.x added Draft 1.6.8 support for EXR stitch correctly for Corona.