Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: JCdeBlok on 2017-11-24, 10:07:09

Title: 'hologram' shader
Post by: JCdeBlok on 2017-11-24, 10:07:09
I'll just leave this here..  something like this would be great to add some depth to large medium distance buildings..

http://julius-ihle.de/?p=2451

Is something like this technically possible for an engine like Corona?
Title: Re: 'hologram' shader
Post by: romullus on 2017-11-24, 10:33:03
That would be really cool. As far as my understanding goes, that should be totally possible if Corona would support OSL - something that is requested for a long time now. I think that V2 would be a perfect release for OSL support to finally happen :]
Title: Re: 'hologram' shader
Post by: Monkeybrother on 2017-11-24, 17:56:57
This would save so much time when doing exteriors.
Title: Re: 'hologram' shader
Post by: Meian on 2017-12-06, 17:05:51
Omg yes ! implement this feature :o
Title: Re: 'hologram' shader
Post by: Meian on 2018-01-04, 11:55:31
bump with interest 9000 :)
Title: Re: 'hologram' shader
Post by: Fluss on 2018-01-20, 18:33:03
Would be great indeed! This tech is heavily used in real-time projects! It's called parallax mapping
Title: Re: 'hologram' shader
Post by: Meian on 2018-03-23, 10:24:44
please, don't forget this feature idea :)
It could be very useful in many cases
(fake windows, fake ceiling holes/light/wallplugs etc etc...)
Title: Re: 'hologram' shader
Post by: pokoy on 2018-03-23, 11:14:40
This is now possible with the integration of OSL in Max 2019, see Zap's post over at cgtalk here:

http://forums.cgsociety.org/showthread.php?p=8387510#post8387510 (http://forums.cgsociety.org/showthread.php?p=8387510#post8387510)
Title: Re: 'hologram' shader
Post by: Meian on 2018-03-26, 10:36:52
Will play with that as soon that Corona is release for 3ds Max 2019 :)
Title: Re: 'hologram' shader
Post by: romullus on 2018-03-26, 10:52:57
Corona for 3ds max 2019 is already there: https://forum.corona-renderer.com/index.php?topic=19778.0
Now go and play :]
Title: Re: 'hologram' shader
Post by: Ryuu on 2018-03-26, 10:54:31
Yep, 1.7.4 with 3ds Max 2019 support is already out.

There's no daily build for 3ds Max 2019 yet, but it should be out in a few hours :)
Title: Re: 'hologram' shader
Post by: romullus on 2018-03-26, 11:04:56
But OSL should work with 1.7.4 too, isn't?
Title: Re: 'hologram' shader
Post by: Ryuu on 2018-03-26, 11:07:54
Well, at least the basic stuff we tested did work in 1.7.4 :)
Title: Re: 'hologram' shader
Post by: Ondra on 2018-03-29, 12:01:06
very specific shader now doable with OSL, so closing this down