Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: naturalstate on 2017-11-22, 20:36:48
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When I add a corona light to my scene I don't see any geometry for the light. I only see the move gizmo. And the light doesn't appear to emit anything either. Am I missing something? I have it checked on and have played with viewport wireframe gizmo size but nothing changes.
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Make sure exposure is disabled (hotkey '8' for effects/environment dialog), if enabled it also will affect the viewport. Or your scene units are huge and the light's default brightness is too dim.
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My exposure control was set to physical for some reason, even though it was off earlier. Weird. But that worked now I can see the light!
Thanks!
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My exposure control was set to physical for some reason, even though it was off earlier. Weird. But that worked now I can see the light!
Thanks!
Creating a Physical Camera will sometimes automatically create physical exposure. I have no idea when exactly but there's probably a logic behind it. Glad it's working now!
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It happens at the moment you are pressing "Physical" in the create panel (you do not even have to create a physical cam actually). Not happening when using Ctrl+C in a perspective view.
there's probably a logic behind it.
As far as I can judge this it's just another sample of you-know-who company logic.
Good Luck
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That's what I supposed but that logic seemed too straight-forward ;)