Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: romullus on 2017-11-03, 11:15:26
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Please make that right clicking on spinners in Corona materials and maps, would reset to their default values and not to the lowest possible ones. I know, that Ondra once said that it's 3ds max's limitation and i know that standart and Mental Ray materials acts the same, but... open any Vray material or map and right click on any of their spinners - they works as you'd expect! Somehow they've managed to hack the system. Now, that you belong to the same group and probably have the keys to their office, please go there at night and steel the code so we can finally can have that funcionality in Corona :]
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:) :) :)
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Spinner values actually can have defaults for RMB defined, maybe there were changes to how it's done for 2017+ due to new UI tech but it's definitely possible out of the box in Max, they just need to be defined explicitly.
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I always thought it's a Max limitation as well, but if that's possible, it will always have a +1000 from me.
Also in modifiers.
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Gets my vote as well.
When this behavior was introduced in VRay, many users were against it, claiming it goes against 3dsmax behavior. But once you get used to it, it's the most productive and logical I guess ...
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Anything that "goes against 3dsmax behavior" gets my vote :) :) :)
(Especially max2018 behavior)
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Anything that "goes against 3dsmax behavior" gets my vote :) :) :)
ahahhahah :)
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let me just ask how to do it... :D
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Top lad! Don't forget to grab a pliers with you, when you're gonna visit those boys. Just in case they don't want to share their secrets with you... :]
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Gets my vote as well.
When this behavior was introduced in VRay, many users were against it, claiming it goes against 3dsmax behavior. But once you get used to it, it's the most productive and logical I guess ...
I use VRay every day during my 'day' job, and I hate this feature.
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Use this in Vray all the time XD would be nice in Corona. In fact, does it not already behave like this in the Corona Frame Buffer??
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Yes it does, in VFB and render setup dialog it resets to defaults on RMB, but not in material editor.
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done for all corona dialogs now
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Be careful what you wish for... today i almost started to bang my head to the desk, when diffuse colour slot for some reason didn't want to reset to 0 at RMB, before i realised that behaviour was changed o_O Let's see if i can used to that, but already it's getting a bit annoying.
Isn't that ironic, i asked for RMB behaviour to be changed because i was annoyed by some slots resetting to 0 instead of defaults and now i'm annoyed by other slots resetting to defaults instead of zeros... :]
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Be careful what you wish for... today i almost started to bang my head to the desk, when diffuse colour slot for some reason didn't want to reset to 0 at RMB, before i realised that behaviour was changed o_O Let's see if i can used to that, but already it's getting a bit annoying.
Isn't that ironic, i asked for RMB behaviour to be changed because i was annoyed by some slots resetting to 0 instead of defaults and now i'm annoyed by other slots resetting to defaults instead of zeros... :]
Hmmm... legacy switch for RMB behavior? ;D Just kidding, but muscle memory is hard to overcome for sure!
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I think a switch for this in system settings would actually make sense if you DO WANT to have 0 resets in your meditor.
OTOH I also think it should be an open discussion what the RMB defaults should actually be - maybe it should be 0 for diffuse level?