Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: LKEdesign on 2017-10-27, 15:45:56
-
It would be cool if you could use the multimap as a switch for a color range as well.
There are occasions where you want to keep a pallette of colors - i.e. product colors - and its not always you want to have the colors selected randomly - in other words you could use the CoronaMultiMap as a placeholder for a number of colors - a pallette - and you could select one of them as THE color; but being able to easily switch between the predefined colors.
I know it can be done by making a small map holding the whole palette - and then selecting a color by cropping to the area with the wanted color - but .... :O)
-
Hi. If the multimap is set to "instances" then this can be done by setting the value for THE chosen color to 1 and everybody else to 0.
I know this isn't an optimal solution, but it's a workaround in some cases.
-
Probably can be done by assigning multimap colors by material ID or object ID? Moving to resolved.