Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: theXbucket on 2017-10-19, 23:59:00

Title: layering AO doesn´t work in latest built Mac
Post by: theXbucket on 2017-10-19, 23:59:00
Hi,

i am trying to layer the AO in the latest built. one channel work but after putting this in the layer shader and layering an additional AO layer the model renders black. anyone else?

best regards
jens
Title: Re: layering AO doesn´t work in latest built Mac
Post by: TomG on 2017-10-23, 18:51:37
This seems to be working for me here, though I am not 100% sure how you have everything set up. In my test, I had a CoronaMtl, with a Layer added to the Self Illumination (just to remove any effects from lighting), and in that C4D native Layer shader I had two Corona AOs, and then I could Add, Multiply etc as expected, and adjust each AO indepedently as expected.
Title: Re: layering AO doesn´t work in latest built Mac
Post by: Ales on 2018-01-17, 16:56:08
There were indeed problems with AO shader in some more complex situations (e. g. multiple AO shaders under layer shader, each with some textures in its occluded/unoccluded slots). Additionally, there was also a bug with AO shader under layer shader rendering black in viewport render. Both should be fixed in next RC when it comes out.
Title: Re: layering AO doesn´t work in latest built Mac
Post by: Nikola on 2018-01-30, 12:55:57
Hi Jens,

it should be already fixed in the latest build https://forum.corona-renderer.com/index.php?topic=18711.msg119472#msg119472 (https://forum.corona-renderer.com/index.php?topic=18711.msg119472#msg119472), can you please confirm it?

Nikola