Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: apjasko on 2017-10-19, 20:00:05
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Updated to RC9 this morning so I could disable adaptive light sampling as it was problematic in my current scene. Now the tilt & shift rollout no longer does anything for any Corona camera in the scene.
It appeared to function normally until I isolated some geometry then it seemed to break the tilt.
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This occurs when using Max's physical camera as well. Once I save and reopen, the functionality returns.
This may be a Max issue but this is the first I've experienced it with the only change being the update to RC9.
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Could be related to the other reports that whenever the camera is hidden, the tilt and shift stops having an effect - my guess is that isolating objects also hides the camera (unless you include it in the isolation?)
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Ah, this could be the case. I have my cameras hidden globally under the Display rollout. Turning them on restores the functionality.
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This should be fixed in RC10 - I tested various ways of hiding the camera (isolating objects, hiding it in the command panel, etc) and could duplicate the bug in RC 9 but now everything works as expected in RC10. If you have any ongoing problem, please start a new thread with a detailed report! Thanks!