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Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: mrittman on 2017-09-24, 22:31:35

Title: Rendering Animation with Alpha + Bloom & Glare
Post by: mrittman on 2017-09-24, 22:31:35
I am rendering an animation with alpha. I am rendering as an image sequence. What's the best file type to use? I'll be bringing it into After Effects for compositing. My current settings aren't bringing in a proper bloom and glare effect. Also, is the only way to render animation through C4D's picture viewer?
Title: Re: Rendering Animation with Alpha
Post by: notalk on 2017-09-25, 04:40:09
I personally use PNG or TIFF. I haven't had any issues with bloom/glare not coming through using PNG.

The bloom and glare issues could be coming from the 8 bit depth you're rendering at.. Use 16 bit!

TIFF allows 32 bit depth but i think the files are a bit larger.
Title: Re: Rendering Animation with Alpha
Post by: mrittman on 2017-09-25, 05:07:43
Ahhh, that could be why! I was rendering in 8-bit.

Thanks!!
Title: Re: Rendering Animation with Alpha
Post by: mrittman on 2017-10-11, 22:36:07
Okay this still isn't working properly for me. I have attached a scene file. If you render it, you'll see it saves 3 files:

Virtual Beauty
Bloom Glare
RGBA

The RGBA file does not have bloom and glare coming off it, however the virtual beauty pass does. I added a Bloom Glare pass, but it doesn't seem to be doing anything.

I'm trying to render an animation with a custom background I made in After Effects. It would be nice to get that bloom and glare. What am I doing wrong?
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: mrittman on 2017-10-12, 13:37:45
Anybody?
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: maru on 2017-10-12, 15:46:01
It should be possible to render:
-the "main" output consisting of beauty + bloom and glare
-beauty without bloom and glare separately (virtual beauty)
-bloom and glare pass only, which should save the bloom and glare on a black background - easy to composite

If something is not working right, please report it as a bug.
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: mrittman on 2017-10-12, 16:42:30
The Bloom & Glare pass is all black. Will report as bug.
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: menano on 2017-10-12, 18:24:53
I also have issues with the Bloom & Glare pass, the effect comes through in the image but the dedicated pass is empty

Is this a bug or a mistake on my part in setting it up?
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: TomG on 2017-10-12, 18:40:53
Seems to be a bug, the bloom and glare pass in C4D shows as black. It's on the bug reporting system (Mantis) : https://corona-renderer.com/bugs/view.php?id=2667 (https://corona-renderer.com/bugs/view.php?id=2667)
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: Designcoyote1 on 2022-11-06, 13:06:15
Greetings everyone. I'm noticing that this error is still present in Cinema 4D 2023 - Corona V9. Any hopes of getting it sorted or has anyone found a way around it.
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: Beanzvision on 2022-11-07, 08:15:51
Hi there, this seems to be working for me. Is everything set up correctly for you?

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=17549.0;attach=174038;image)
Title: Re: Rendering Animation with Alpha + Bloom & Glare
Post by: BigAl3D on 2022-11-08, 22:35:56
Seems to work for me on Mac C4D r25 and Corona 9. Maybe you didn't select the Multi-pass save section?