Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Njen on 2017-09-24, 12:59:55

Title: Hair mtl not looking as expected...
Post by: Njen on 2017-09-24, 12:59:55
I just started to use the hair material from the RC-1 daily build, and when I apply the material to a simple Ornatrix hair ball, I don't see something that I would expect to see. Do I need to change any of the default settings on the material to get it looking good?

Title: Re: Hair mtl not looking as expected...
Post by: maru on 2017-09-26, 13:12:46
The hair strands may be too thick. You may need to tune the Ornatrix render settings modifier.
Title: Re: Hair mtl not looking as expected...
Post by: cecofuli on 2017-09-26, 13:27:37
I agree that CoronaHairMtl , by default, doesn't look very good.
you need to "play" with settings to obtain something good.
This is my test. sorry for the quality, but I'm not a 3D hairstylist ))

(http://www.francescolegrenzi.com/Temp/Corona/0211_Hair.jpg)
Title: Re: Hair mtl not looking as expected...
Post by: Ludvik Koutny on 2017-09-26, 13:56:57
I agree that CoronaHairMtl , by default, doesn't look very good.
you need to "play" with settings to obtain something good.
This is my test. sorry for the quality, but I'm not a 3D hairstylist ))

(http://www.francescolegrenzi.com/Temp/Corona/0211_Hair.jpg)

Actually, I found HairMTL looking pretty great by default. As for the issue above, hard to tell... Maybe some fakery in the scene setup. I would try to merge the sphere into new, empty scene lit by just one CoronaLight and see if it looks equally as bad. If it does, then perhaps there's some issue with the hair itself... Thickness, or maybe inverted normals of the source mesh?