Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: artmaknev on 2017-09-10, 15:05:10
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I have this strange problem where each cubemap tile is visible with slightly different brightness levels, is it normal or some bug?
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you need to increase quality of UHD cache it seems... try setting it to animation mode
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Did you use bloom and glare here?
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Yes, Bloom-Glare seems to be the problem, I rendered without it and everything is perfect. Thanks!
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Yes, Bloom-Glare seems to be the problem, I rendered without it and everything is perfect. Thanks!
Since proper Bloom and glare is supported with Spherical Rendering, you can render spherical with a bigger resolution and reproject to a cubemap. This will keep the bloom intact and working.
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Yes, Bloom-Glare seems to be the problem, I rendered without it and everything is perfect. Thanks!
Since proper Bloom and glare is supported with Spherical Rendering, you can render spherical with a bigger resolution and reproject to a cubemap. This will keep the bloom intact and working.
Thats good to know, is there some simple explanation how to convert spherical rendering to cube map?
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There are numerous projection converter programs. Few that comes to my mind: flexify, supercubic - plugins for photoshop. Hugin, pano2vr - standalone apps. Some of them are free.