Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: rodut1112 on 2017-08-18, 17:49:20

Title: Material ID channel affected by exposure in .cxr export
Post by: rodut1112 on 2017-08-18, 17:49:20
Definitely a must!!!
Also (i don`t know if is a bug or is the way it should be)the ID masks are affected by the exposure setting when i save the .CXR. For example when the exposure is set to -4 the masks are darker, so u have to save the masks separatly, with the exposure set to 0.
Title: Re: Material ID channel affected by exposure in .cxr export
Post by: houska on 2018-02-01, 14:41:31
This doesn't seem to be happening anymore, please confirm...