Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: lupaz on 2017-08-02, 19:53:05
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Hi all,
I'm doing some tests with HDRI and shadow catcher.
In the attached image, I feel there should be more color bleeding from the HDRI onto the sphere.
What would be the best workflow to achieve that?
Thank you.
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Looks correct to me, honestly :)
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If you need more pronounced or different GI from the shadowcatcher for some reason, you can use rayswitch map or material for this.
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Thank you.
EDIT: I deleted my question here.