Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: sprayer on 2017-07-25, 21:06:27

Title: Corona wire bug?
Post by: sprayer on 2017-07-25, 21:06:27
Is this a bug?
http://imagizer.imageshack.com/img922/3125/QeTXNC.jpg
With all edges options it's looks fine
Title: Re: Corona wire bug?
Post by: maru on 2017-07-26, 12:46:46
Hi, any chance for us to see the file?
Which version of Corona is this?
What happens if you lower the width of the wire?
What is the full material setup here?
Title: Re: Corona wire bug?
Post by: Ondra on 2017-07-26, 13:07:08
meshsmooth on the mesh, right? We are planning to improve this in the future, now it is known problem
Title: Re: Corona wire bug?
Post by: sprayer on 2017-07-26, 14:04:24
yes turbosmooth, i get it it's from invisible iterations because of isoline display.

Ok if Ondra know about it i think no need to share scene.
Title: Re: Corona wire bug?
Post by: mike_kennedy on 2017-07-26, 16:21:49
Not sure in the case of corona, but if you use a Mesh smooth, not a Turbosmooth, turn off isoline display to see all the edges and throw an Edit Poly modifier on top, that might help.
It does in the case of other wire frame shaders I have used.
Title: Re: Corona wire bug?
Post by: sprayer on 2017-07-26, 17:45:40
mike_kennedy
Adding edit poly just makes the same as turning off isoline option and adding more polys what i don't needed at wire rendering. But thanks