Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: sht on 2017-06-29, 16:29:11

Title: Mask and Passes behind Glass/Transparent Objects
Post by: sht on 2017-06-29, 16:29:11
Hi,

how can I get Masks or Passes of Objects that are behind another transparent Object. For example behind a window.
I tried to use the compositing tag and uncheck the visible in mask for the glass objects but that does not work.

Any other ideas?

Thanks!
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: RED LAB on 2017-06-29, 16:45:24
You need to go in your material, in advanced untick Visible in masks
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: sht on 2017-06-29, 17:25:02
Ok thanks!
More of a workaround and not really flexible but better than nothing ;-)
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: houska on 2017-06-29, 18:56:10
Hi, we know about this issue and will fix it before the next beta release is out. Thanks for reporting!
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: Mac_Mac on 2018-10-24, 14:37:09
Hi guys,
any news about this?
Thanks!
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: Beanzvision on 2018-10-24, 16:07:24
Hi guys,

Thanks for the reminder on this issue! We promised and didn't deliver. Unfortunately, this was buried under other features the team was working on at the time. It has been relisted in our internal "to do" list before the final release is made. Sorry for the delay, it is coming though...
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: hellyeah on 2019-01-24, 09:48:02
Good Morning!

The final release is here ;-) Did u solve this issue?
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: Luke on 2019-02-06, 03:41:09
any word on this one?
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: Nelaton on 2019-02-06, 07:33:37
+1
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: 51R on 2020-03-04, 12:58:17
+1, dont see any improvements in that topic?
Title: Re: Mask and Passes behind Glass/Transparent Objects
Post by: Ales on 2020-03-04, 15:33:25
+1, dont see any improvements in that topic?

You can disable "Visible in masks" in material (in Advanced section) or on per-object basis using Corona compositing tag (the problem with Corona compositing tag not working should be fixed for more than a year and I also tested it in current v6 daily build just to be sure).

There are also some planned improvements that will allow propagating masks via reflections/refractions that were already done in 3ds max and should be added in C4D soon.