Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: bulyfabi on 2017-06-21, 10:41:08

Title: Height Map Generator needed for exterior
Post by: bulyfabi on 2017-06-21, 10:41:08
Do you guys know any good height map generator? I found https://terrain.party/ which is pretty easy to use but they said it's not the most accurate one

Also what's the proper way to use it? I use it with the generic 3ds max displace modifier on a simple plane
Title: Re: Height Map Generator needed for exterior
Post by: maru on 2017-06-21, 16:31:41
What exactly do you need this generator for?
You can build a pretty nice landscape with procedural maps as well. :)
Title: Re: Height Map Generator needed for exterior
Post by: sprayer on 2017-06-21, 22:06:32
Yes using displace
for real places you can extract maps from google map, for generation i like GeoControl\World Creator(new name)
Title: Re: Height Map Generator needed for exterior
Post by: mferster on 2017-06-21, 23:46:50
What kind of scale of area are you looking for? Here could be a useful post for you.

https://forums.unrealengine.com/showthread.php?20217-World-Height-Map!!-For-everyone-who-needed-it&p=99361#post99361
Title: Re: Height Map Generator needed for exterior
Post by: Jahman on 2017-06-22, 00:46:35
or based on real world topo data
http://www.klaasnienhuis.nl/2015/06/maproom-the-new-mapmax/
Title: Re: Height Map Generator needed for exterior
Post by: bulyfabi on 2017-06-22, 11:07:53
Thank you guys for the answers!

I'm creating visuals of a viewpiont on a small hill but since than we discussed the camera angles with the client and the accuracy of the hill is not that important. I attached the 'path view' WIP of it.

PS: the arrow is not pointing to the viewpiont I make visuals of, but it's close to that one.. don't ask what's the point, guess money. Hungary :D