Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: bulyfabi on 2017-06-21, 10:41:08
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Do you guys know any good height map generator? I found https://terrain.party/ which is pretty easy to use but they said it's not the most accurate one
Also what's the proper way to use it? I use it with the generic 3ds max displace modifier on a simple plane
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What exactly do you need this generator for?
You can build a pretty nice landscape with procedural maps as well. :)
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Yes using displace
for real places you can extract maps from google map, for generation i like GeoControl\World Creator(new name)
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What kind of scale of area are you looking for? Here could be a useful post for you.
https://forums.unrealengine.com/showthread.php?20217-World-Height-Map!!-For-everyone-who-needed-it&p=99361#post99361
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or based on real world topo data
http://www.klaasnienhuis.nl/2015/06/maproom-the-new-mapmax/
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Thank you guys for the answers!
I'm creating visuals of a viewpiont on a small hill but since than we discussed the camera angles with the client and the accuracy of the hill is not that important. I attached the 'path view' WIP of it.
PS: the arrow is not pointing to the viewpiont I make visuals of, but it's close to that one.. don't ask what's the point, guess money. Hungary :D