Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: iancamarillo on 2017-06-16, 00:04:15
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Hi,
I use scene states in 3ds max to render multiple camera views (sometimes 30+) without having to repeat filenames, render settings, etc each time there are revisions. Render hidden lights off really helps because I create layers with light rigs for each view. Coming from vray, I use to just rotate the light dome to get the perfect angle hdri. But I can't figure out how to keep hdri settings per view in corona. Any thoughts? Thanks!
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You can animate bitmap's U offset...
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Or even better use the "rotate" parameter in Corona Bitmap (available since 1.6).
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animating the material isn't really helpful cause I have motion blured objects (cars etc.)
how do other corona users save different hdr's in the Scene Environment for different cameras in the same Max file?
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Did you try to use scene states?
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So I noticed the state sets WILL change the hdri's BUT only if I use the "Use 3ds Max settings (Environment tab)" option in the render panel. So it works! Any chance the corona option can support switching maps in state sets? I've attached a simple max file to toggle between the state sets. Thanks
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As far as i remember, scene states doesn't support changes in render settings, so you're left with enviroment and effects option only. 3ds Max limitation?