Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: wade on 2017-06-15, 01:54:16
-
Simply put, when you add intensity to a self-illumination in a material it turns white or bright in the viewport. I find it impossible to work with that on. And makes mapping a texture painful. Have to lower the intensity and then map and then turn it back on for rendering.
Anyone else agrees?
Maybe a check box for visibility in the viewport?
-
Duplicate (+"solution")
https://forum.corona-renderer.com/index.php/topic,14972.0.html
Good Luck