Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: wade on 2017-06-15, 01:54:16

Title: Self illumination on material not visible in viewport
Post by: wade on 2017-06-15, 01:54:16
Simply put, when you add intensity to a self-illumination in a material it turns white or bright in the viewport. I find it impossible to work with that on. And makes mapping a texture painful. Have to lower the intensity and then map and then turn it back on for rendering.

Anyone else agrees?

Maybe a check box for visibility in the viewport?
Title: Re: Self illumination on material not visible in viewport
Post by: Frood on 2017-06-15, 17:12:59
Duplicate (+"solution")

https://forum.corona-renderer.com/index.php/topic,14972.0.html


Good Luck