Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: zules on 2017-06-13, 21:25:41
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Hi there,
I'm having a trouble with an alpha RE.
The pass seems to be influenced by the mask of the blend material of the ground.
It's a common blend shader with a procedural map as a mask... nothing more.
But after opening it on PS, I get translucency on the ground...
Where does it come from ? I never had it before...
Thanks !
Jules (nemluvim Czecky French guy from EUE)