Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: iainbanks on 2017-06-13, 14:31:47
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Hi guys,
I have a problem in Corona 1.6 and 1.61 where on a certain scene if i do a render and i haven't cleared the frame buffers previous render, the new render blends 50% with the old. I can do x number of passes and it is still 50% there.
Any ideas?
Cheers
Iain
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hi,
do you have denoising with amount set to cca. 0.5 enabled?
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Hi Ondra,
I've looked a little more into the problem and it is only visible in th Lightmix pass with denoising enabled.
I render the scene and allow for 5 passes, then hit stop and allow it to denoise. I then change camera and hit render again without clearing frame buffer and it mixes 50% (or so) with the previous render (5 passes) until the point when i hit stop and it denoises. After denoising has finished only the new render is visible. However if i hit cancel instead of stop on the 2nd render i'm left with a mix of both renders.
The denoising amount seems to control the percentage that it is mixing too.
Thanks
Iain
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ok, and the beauty is fine during this? Or the same problem happens there as well?
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Similar to this? https://forum.corona-renderer.com/index.php/topic,15941.0.html
Also https://forum.corona-renderer.com/index.php/topic,16411.msg103718.html#msg103718
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Hi Ondra - The beauty pass is unaffected, only the lightmix pass.
Maru - Yes i believe those post are related to the same problem.
Thanks
Iain